Mini-Labor v1.2

Story:

Our four heroes find themselves in an abandoned, infected laboratory ran by 00 Industries defending themselves against hordes of undead Nazi scientists.
Despite the fact that there is not even the slightest clue on how they got there and why they would do what the mysterious text tells them to,
they work together to open up the laboratory and repair some useless machine to be able to escape from this place.

Featuring:
  • “PhilMod” with a lot of little features, improvements and bug fixes for the zombie mode
  • Fixed Jugger-Nog and Wunderwaffe
  • 10 Powerups
  • 10 Perks
  • Ballistic Knife & The Krauss Refibrillator
  • Crossbow & Awful Lawton
  • and a lot more
Map-specific features, such as:
  • Most models and textures are ported
  • Selectable difficulty (see below)
  • No dog rounds
  • Objective-based ending
  • Pack-a-Punch Machine
  • “Amm-O-Matic” (buyable)
  • Mystery Box
  • 6 songs in the music box (that you probably don’t want to listen to)
  • Some Easter Eggs
  • Traps
  • and more
A note on the difficulty options:

This is our first map with the difficulty selection feature and even though we tried to cover a good range of difficulties with 5 options,
it could be that you find no options that you like. We would like feedback on the difficulties, especially if you beat it on the hardest setting.
We might even add more difficulties or change them up depending on the feedback we receive.

A note on music and sound:

We have put quite some work into the sounds and ambience, so we would recommend everyone to turn up their audio and also music volume.
For YouTubers:
The songs in the music box don’t seem to be copyrighted, but we don’t know for sure. Also, to warn you,
there’s one shootable song easter egg, not from a big label, but we don’t know about the copyright.
Still, we highly recommend leaving the music turned up, and only turn it down if you activate music.

Perks:
  • Speed Cola: Reduces reload time by half
  • Double Tap Root Beer: Increases fire rate of all weapons by 33%
  • Jugger-Nog (fixed): Grants 250 HP to the player, making him survive 4 hits
  • Quick Revive: Gives a second chance in Solo; Reduces revive time by half and grants owner 50% longer down time in Coop
  • Deadshot Daiquiri: Reduces hip-fire spread by 50%, grants 2x hold-breath time for snipers and a 10% damage bonus for headshots (adds onto Tufbrew)
  • Stamin-Up: Allows the player to run 3x as long, also grants 7% speed bonus
  • Mule Kick: Allows you to carry three weapons
  • Point Whore: Grants a 25% bonus multiplier when the player gains points
  • Tufbrew: Grants a 50% damage bonus for all bullet weapons (adds onto Deadshot)
  • PhD Flopper: Makes the player fully resistant to explosion and fall damage, landing crouched or prone after jumping down causes an explosion
Power-Ups:
  • Instakill: Any means of damage will instantly kill the zombie for 30 seconds
  • Max Ammo: Refills all your ammo
  • Nuke: Kills all zombies currently alive (also stuns them so they cannot hit you)
  • Carpenter: “Zis must work by telekinesis” – Dr. Edward Richtofen
  • Double Points: Grants all players a 2x point multiplier for 30 seconds (adds onto Point Whore)
  • Bonfire Sale: Reduces the cost of the Pack-A-Punch machine to 1000 for 30 seconds
  • Bonus Points: Gives every player a random amount of points (scales with rounds)
  • Fire Sale: Reduces box cost to 10 and spawns box at every location for 30 seconds
  • Random Perk: Gives every player a randomly chosen perk, fills ammo of the emptiest weapon if no perk can be given
  • Unlimited Ammo: Primary weapon’s ammo will not deplete for 30 seconds
Special Thanks:

For credits and some dev pics, click “About this map” in the main menu

Download:

Zombiemodding: DOWNLOAD
TMG: DOWNLOAD

YaPh1l’s Box

As the name suggests, this is a box / one-room map. Don’t expect much. I got bored and made this in a few days with a few hours a day.
I know that there are many box maps, etc. etc. but I figured that if you don’t want to play it, don’t download it. End of it.
Also, even though it is a box, I still tried my best (spent a while on the lighting ^^) and make it somewhat interesting.
Also thanks to Kampfschaf who put in some extra hours and do some additional detailing.

Of course, I made the essential changes:

- Juggernog is fixed
- Wunderwaffe does not zap Jugg

It’s mostly stock Der Riese, but I changed a few things:
  • My custom-made Timed Gameplay
  • Double Tap 2.0
  • Black Ops Style Solo Quick Revive
  • Custom Randomized Perk Machines (“Phil’s Wunderfitz”, but no, it is NOT the Wunderfitz, it’s more like Shi No)
  • A little objective to activate Pack-A-Punch
  • PaP is only half the price, just because I can (and because you should PaP)
  • Almost all PaP weapons are modified (not all though)
  • Buyable Rescue / Ending

It has a box and no wall weapons, so good luck gambling.
I also added Tom_Bmx’s music box, don’t complain about the songs, I didn’t choose them

Download:

Zombiemodding: DOWNLOAD

002 – Anstalt der Untoten

Story:

1942, during WWII.
The U.S. government got information about Germany’s experiments with element 115. They launch their own program at the Eastern State Penitentiary, Philadelphia. They use the prisoners as test subjects.

Early 1944
More and more prisoners die. The researchers suspect element 115 to be the cause.

Early 1945
Almost all prisoners are dead because of the experiments. The prison is now a graveyard.

March 1945, 2 months before end of WWII.
The program is suddenly stopped by the government. The researchers leave the Eastern State.

1947, about one year after the events of “Der Riese”.
Dr. Richtofen was finally able to find out where the USA experimented with element 115, as there are more and more reports about suspicious events. The team of four travels to the Eastern State, trying to prevent the inevitable.

A letter from Dr. Gordon A. Rand:

Click to open the letter!

The Features:
  • It is a replica of the famous place “Eastern State Prison” in Philadelphia
  • Extremly huge map with over 200 different cells
  • Weather ambient: rain
  • 10 Powerups  (see pictures)
  • 9 Perks (see pictures)
  • Higher powerup limit per round
  • Fixed Jugger-Nog and Wunderwaffe
  • Players start with 0 points
  • Zombies have glowing eyes (yay!)
  • Ray Gun more common in box
  • Double Points affects Nuke’s and Carpenter’s points
  • Laststand logic will always give the best pistol available instead of just the first it finds
  • Randomized hero characters
  • Black Ops’ viewhands for every character
  • Pack-a-Punch Machine
  • Upgraded Wunderwaffe can kill more zombies than non-upgraded variant
  • DP-28 (from multiplayer) and Double-barreled sawed-off
  • Fully working & upgradable Ballistic Knife
  • 7 Songs in the music box and 4 easter egg songs
  • A time counter how long you need to buy the Ending (Beat the High-Scores of other players)
  • Ammocrate (buyable)
  • Black & White Screen until you turn the power on
  • Buyable ending (cost depends on number of players)
  • Custom Menumusic (By TheRedPain)
  • Custom Zombieskins (Prisoneroutfit)
  • Many Easter Eggs (some extremly hidden)
  • A system to share points with your coop teammates
  • And a place where you can put your weapon to share with others
  • Box allows everyone to grab a weapon after some time
  • Custom Healthbar and Zombiecounter HUD
  • Customized Score HUD
  • Objective-based gameplay for the ending
  • Objective that requires coordination of coop players (aka “Coop Switches”)
  • Endboss with a lot of f*cking HP
  • Too many dog spawners
  • Customized number of dogs
  • Mid-Round dog spawns in certain areas only
  • A Zapper, of course
  • Pause which stops the next round from starting (buyable, limited number of times)
Perks:
  • Pack-A-Punch: Increase your firepower!
  • Speed Cola: Reduces reload time by half
  • Double Tap Root Beer: Increases fire rate of all weapons by 33%
  • Jugger-Nog (fixed): Grants 250 HP to the player, making him survive 4 hits
  • Quick Revive: Gives a second chance in Solo; Reduces revive time by half and grants owner 50% longer down time in Coop
  • Deadshot Daiquiri: Reduces hip-fire spread by 50%, grants 2x hold-breath time for snipers and a 10% damage bonus for headshots (adds onto Tufbrew)
  • Stamin-Up: Allows the player to run 3x as long, also grants 7% speed bonus
  • Mule Kick: Allows you to carry three weapons (needs to be unlocked by an objective)
  • Point Whore: Grants a 25% bonus multiplier when the player gains points
  • Tufbrew: Grants a 50% damage bonus for all bullet weapons (adds onto Deadshot)
Power-Ups:
  • Instakill: Any means of damage will instantly kill the zombie for 30 seconds
  • Max Ammo: Refills all your ammo (Bouncing Betty ammo too)
  • Nuke: Kills all zombies currently alive (they will not hit you after you picked up the powerup)
  • Carpenter: “I’m boarding all the windows, don’t help or anything” – Nikolai Belinski
  • Double Points: Grants all players a 2x point multiplier for 30 seconds (adds onto Point Whore)
  • Bonfire Sale: Reduces the cost of the Pack-A-Punch machine to 1000 for 30 seconds
  • Bonus Points: Gives every player a random amount of points (scales with rounds)
  • Fire Sale: Reduces box cost to 10 and spawns box at every location for 30 seconds
  • Random Perk: Gives every player a randomly chosen perk, fills ammo of the emptiest weapon if no perk can be given
  • Unlimited Ammo: Primary weapon’s ammo will not deplete for 30 seconds
Special Thanks:

For list of credits, press “Credits” in the main menu (or even better, beat the map in Solo)

Technical Infos:
  • 7152 Entities
  • 627 Models
  • 215 Materials
  • 14119 Brushes
  • 14739 Nodes
  • 234 Cells
  • 1248 Portals
  • 80 Primary Lights
Download:

Zombiemodding: DOWNLOAD

001 – Corridor

Hello world!

Me (Kampfschaf) and my friend (YaPh1l) want to show you our first map. We call it 001 because we call us Team 00 and this is our first map. The epithet is “Corridor” because the map has two long corridors. Corridor is a FUN-Map with many features. You have no quests or things to do. Only kill the nazi zombies till you die.

Description:

Corridor is a small fun map with two long corridors on two floors. In the last room which is accessible after you past some debris, you can find the Pack-A-Punch and Perk machines.

Features:
  • Two long, dark and spooky corridors
  • All 4 original characters: Tank Dempsey, Nikolai Belinski, Takeo Masaki, Edward Richtofen
  • Power switch
  • Pack-A-Punch machine
  • All 4 Perk machines
  • An ammo crate where you can buy ammo
  • Dog rounds (More dogs at the same time each round)
  • Customized Bowie Knife and Bouncing Betty (stronger)
  • Random Weapon Chest
  • One electric trap
  • HP display
  • Enemy counter display
  • Easy fun map but lots of fun
Download:

Zombiemodding: DOWNLOAD